LCC-1 Landtrain

The technology and skills used on this prototype were photogrammetry, 3D modeling, 3D texturing and XR implementation and deployment. There was a lot of time spent on user experience and playtesting as well.

AJ Goddard

The technology and skills used on this prototype were able to model and texture a 3D model of the AJ Goddard using only underwater photos as a reference. This was completed using Medium, a VR modeling platform used at Outpost 31. 3D animation was also conducted to bring the fish to life as they swim around the sunken ship. Outpost also supplied XR implementation and deployment to bring this concept to audiences’ phones and headsets.

CF-BXF

This Project used 3D scanning to digitize a real model CF-BXF that YTM has behind lock and key. Once digitized and re-textured that model was used within the XR implementation and deployment. Outpost also 3D modeled the terrain and environment the plane flies above. There was also a lot of effort made in the user experience of the prototype.

Discover some of our other 3D scans of artifacts

Seal Skin Kayak
Seal Skin Kayak
Plane Ski
Plane Ski
Saddle
Saddle
Back Pack Frame
Back Pack Frame
Half Skinned Boat
Half Skinned Boat
Vintage Radio
Vintage Radio
Airplane Chair
Airplane Chair
Birch Bark Canoe
Birch Bark Canoe